Overview
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FMEDA objects are most commonly mapped to design instances. For parts and subparts instance boundaries are always sufficient, but for FM mapping there are cases where module boundaries don’t exist or don’t provide the right level of precision:
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When a leaf instance doesn’t provide enough resolution – as created by the designer.
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When a leaf instance doesn’t provide enough resolution – when created by synthesis by flattening a design hierarchy.
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When an instance is not a leaf, but more resolution is needed for its own (sparse) logic (less common).
In such cases the safety engineer is interested in performing an analysis on design instances to extract elementary functions from the design logic. These are extracted based on selecting points on the design when server as functionality end points or design constraint, and then performing a “cone of logic” analysis.
Avid | ProSet GUI
UX and UI (GUI) design for Avid’s ProSet product. ProSet is a one-stop-shop video production solution - a multi-camera production system and high-end virtual studio that includes an internal video mixer, an integrated chroma key feature and an on-air graphics feature.
ProSet can work with many types of tracking systems - mechanical sensors, robotic heads and the Xync infrared camera tracking system - in order to provide maximum flexibility for live productions.
Challenges
I received 6 distinct and outdated GUIs, and was asked to characterize and design a new interface that integrates all 6 GUIs, and allows the user to conveniently select and switch between the different products.
User Interface Design